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Subnautica 2 - Waterside Q&A

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**Subnautica 2 - Waterside Q&A: What We Learned From the Latest Developer Session**

The Subnautica community is buzzing once again, as Unknown Worlds recently hosted an exciting 'Waterside Q&A' video, offering fresh insights into the highly anticipated sequel, Subnautica 2. In this intimate developer Q&A session, Community Manager Donya and Creative Producer Scott (aka Obraxis) addressed some of the biggest fan questions and shared tantalizing tidbits about the game’s early access, multiplayer options, platforms, and much more. Here’s a breakdown of everything Subnauts need to know from this deep dive into Subnautica 2’s development.

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### When Can We Dive Into Subnautica 2?

The most pressing question on everyone’s mind is: *When is Subnautica 2 Early Access coming out?* While the team is understandably tight-lipped about exact dates, they teased that Early Access will arrive “later in 2025.” Players eager to be among the first to dive in are encouraged to stay tuned via Subnautica’s official social channels and Discord for the official announcement.

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### Platform Support: PC, Xbox, and Beyond

Subnautica 2 Early Access will initially launch on PC and Xbox, as these platforms support Game Preview and Early Access programs. While other platforms like PlayStation and Nintendo Switch aren’t part of the initial rollout, the developers confirmed plans to eventually bring Subnautica 2 to more consoles when the time feels right.

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### Going Co-Op: Multiplayer Features Explained

For the first time in Subnautica history, multiplayer is officially making its debut. The game will be fundamentally designed as a single-player experience but includes optional cooperative multiplayer, allowing up to four players (you plus three friends) to explore together.

However, don't expect local split-screen play — that won’t be supported. On the plus side, cross-play functionality will enable players on PC and Xbox to team up seamlessly.

### VR and Modding: What’s the Deal?

VR fans might be holding their breath, but unfortunately, Subnautica 2 does not currently support VR. The team loves VR personally but isn't working on integration for the Early Access phase. Mod support is also off the table initially, as the studio focuses on delivering a polished core experience. Still, the developers acknowledge and respect the modding community’s creativity and are excited to see what fans might create down the road.

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### New Worlds and New Creatures: Setting and Environment

Rather than returning to the familiar planet 4546B, Subnautica 2 plunges players into a brand new underwater world. This fresh setting promises unique mysteries, creatures, and adventures, while still remixing some classic tools from the earlier games — only improved and adapted to the new environment.

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### Bigger Maps, Deeper Oceans

Fans craving more vast underwater playgrounds shouldn’t be disappointed. The map for Subnautica 2 will be larger than the original Subnautica and Below Zero maps at Early Access launch. Exactly how expansive and deep players can explore remains undecided, but the environment team is dedicated to crafting a breathtaking and expansive world that could become the largest yet in the franchise.

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### Vehicles: Say Goodbye to the Cyclops and Seamoth?

One bittersweet reveal: beloved vehicles like the Cyclops, Seamoth, and Sea Truck will *not* be returning. However, the developers are hard at work designing brand-new vehicles tailored to the new world. While a big submarine might not be ready at Early Access launch, it’s definitely on the roadmap.

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### Base Building and Character Customization

Base building remains a beloved pillar of Subnautica, and the sequel plans to expand on this feature with even more customization options and freedom. Players can expect to build bases with new shapes and design possibilities, maintaining the iconic aesthetic that fans love.

On the character front, Early Access will offer a handful of pre-designed avatars. Deeper character customization is on the team’s radar but won’t be part of the initial release.

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### Player Feedback: Keeping the Classic Spirit Alive

Many fans expressed a desire for Subnautica 2 to retain the essence and atmosphere of the original game — the sense of awe and discovery when first diving into the alien ocean. The developers are listening closely and are aiming to blend the best lessons learned from Subnautica and Below Zero, creating a more refined and familiar experience without losing innovation.

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### Final Thoughts

The Waterside Q&A video from Unknown Worlds serves as a fascinating glimpse into Subnautica 2’s development. By engaging directly with the community, the team not only reassured fans that their voices are heard but also set expectations for what’s to come: a larger, richer underwater world with optional multiplayer, new vehicles, extensive base building, and continued devotion to the core survival-exploration experience that made Subnautica a standout hit.

While some features like VR support and modding won’t be in the initial release, the foundations are being laid for what promises to be a thrilling continuation of the beloved franchise — Subnautica 2 appears poised to be the most ambitious underwater adventure yet.

Stay tuned on Subnautica’s social media and official Discord to keep up with all the latest developments as we all wait eagerly to explore this mysterious new ocean in 2025. Subnauts, prepare your diving gear—big things are coming!

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